</p>
<a href="../img/projects/pipboy/errorlowmem.png">
<img
- class="blog-img"
+ class="blog-img-lrg"
src="../img/projects/pipboy/errorlowmem.png"
alt="A screenshot of the espruino terminal reading 'New interpreter error: LOW_MEMORY,MEMORY'"
/>
<b>Code Updated. Check the github link to keep up.</b>
<a href="../img/projects/pipboy/imgstringdump.png">
<img
- class="blog-img"
+ class="blog-img-lrg"
src="../img/projects/pipboy/imgstringdump.png"
alt="A screenshot of the pipboys serial connection in vscode showing the file read from disk."
/>
</p>
<p>OK, next up, we swap images on the fly.</p>
<b>Code Updated. Check the github link to keep up.</b>
- <video src="../img/projects/pipboy/pipboyperkswitch.mp4"></video>
+ <video width="672" height="378" class="video-embed" controls>
+ <source
+ src="../img/projects/pipboy/pipboyperkswitch.mp4"
+ type="video/mp4"
+ />
+ Your browser does not support the video tag.
+ </video>
<p>
Done! Again! Wow we're going win after win today. Apart from the
weird bit of artifacting in the top left of the image there,
just filling the rest of the perk data (and fixing whatever is
wrong with the action girl image) and presto, that's a screen!
</p>
+ <b>Code Updated. Check the github link to keep up.</b>
+ <p>
+ OK I lied did a tiny bit more tonight. It's some housekeeping
+ code - I wanted to make sure the images displayed centrally if
+ they were cropped to just their actual data, any rows of empty
+ pixels around them removed.
+ </p>
+ <p>
+ This turned out to be a smart decision - It saves space, it
+ looks nice, and it meant I redid the action girl icon with its
+ bit of corrupted data, a bug I would have otherwise inevtiably
+ ignored until the end. No photos right now because not much has
+ actually changed but it's good and sets us up for just
+ implementing the manual selection now.
+ </p>
</div>
</div>
</div>