X-Git-Url: https://fortfriendship.online/gitweb/gnargle.github.io.git/blobdiff_plain/2136fb66a999a81a0a802f98b74cd6caee70156d..e1629297248ecf61f9da889b75db1f8c5fb5321a:/projects/pipboy.html?ds=inline diff --git a/projects/pipboy.html b/projects/pipboy.html index 582a5d6..ccf0356 100644 --- a/projects/pipboy.html +++ b/projects/pipboy.html @@ -354,7 +354,7 @@ />

- So we want tio draw something to screen that isnt just text, + So we want tio draw something to screen that isn't just text, next. So I need to dive into some docs. More updates in a bit...

Code Updated. Check the github link to keep up. @@ -411,7 +411,109 @@ need to find one and run the icons for various perks etc through them, and we can get one displaying.

-

in fact, maybe that's what we do next. BRB...

+

In fact, maybe that's what we do next. BRB...

+ Code Updated. Check the github link to keep up. +

+ Excellent, here's one, first hit on google. + image2cpp + Let's run the Cherchez La Femme image through it and upload it + to the machine aaaand... +

+ + A screenshot of the espruino terminal reading 'New interpreter error: LOW_MEMORY,MEMORY' + +

+ So, that's not good. In fairness, I am loading a 167x167 bitmap + into memory here, I suppose it makes sense that that wouldn't + exactly work. But it is going to make this more difficult. +

+

+ Next question then. What is a reasonable maximum array size we + can use here? Time to experiment. We'll start with half the + resolution, 83x83. +

+ + A photo of the pipboy screen showing garbage in a square. + +

+ OK, it's displaying, but that's clearly not right. Here's what + it's supposed to look like: +

+ + The Cherchez La Femme perk icon from New Vegas + +

+ That's ok though, there's options on the converter for just this + predicament. This was the default (Horizontal - 1bpp), and + Vertical - 1bpp landed similar results, so let's move on from + that converter and use the one hosted on + Espruino's website + instead. Man I'm really proving myself soooo smart today. +

+

+ Using the right tool for the job gives us this! And it's even + full resolution! Huzzah! +

+ + A photo of the pipboy screen showing the Cherchez La Femme icon. + +

+ OK, that's real, genuine progress. We can encode images and + display them, which we need for the perks screen. They are + pretty big though, so I think next order of business is going to + be keeping those strings in text files and loading them in when + we need to. Back to the docs... Although I might leave it there + tonight, my back hurts. No wonder Zuck had to be 19 to do this + live. +

+
+

Loading from files

+

21/03/2025

+
+

Evening! Let's get right back to work.

+

+ Yesterday, we figured out how to correctly convert and display + an image on the screen. Today,we're going to figure out storing + those images, loading them at runtime, and switching to another + image later. +

+

+ So, first up: storing and loading the image. This is gonna need + me to look up how the espruino fs library works. BRB... +

+ Code Updated. Check the github link to keep up. + + A screenshot of the pipboys serial connection in vscode showing the file read from disk. + +

+ Well that was tremendously easy. First try baby, finally I'm not + completely stupid about something! We're gaming! I would take a + photo of the screen but I didn't change the image's position so + it looks exactly the same. but rest assured it is there! +

+

OK, next up, we swap images on the fly.