From: Athene Allen Date: Sat, 22 Mar 2025 16:36:02 +0000 (+0000) Subject: pipboy update X-Git-Url: https://fortfriendship.online/gitweb/gnargle.github.io.git/commitdiff_plain/5fe1e8580ad89e3c05bfddef1b549f873d360b1c?hp=d7eeb50a66b73abbd821cae38570b321f7b464af pipboy update --- diff --git a/img/projects/pipboy/fullscreendemo.mp4 b/img/projects/pipboy/fullscreendemo.mp4 new file mode 100644 index 0000000..3c413dd Binary files /dev/null and b/img/projects/pipboy/fullscreendemo.mp4 differ diff --git a/projects/pipboy.html b/projects/pipboy.html index 8fbada2..0212144 100644 --- a/projects/pipboy.html +++ b/projects/pipboy.html @@ -810,6 +810,39 @@ more perks than will fit in our available space. Then this screen is basically done!

+ Code Updated. Check the github link to keep up. +

+ And now that's done too! Couple of bugs with loading the right + files to list (primarily loading too many) but smart use of the + modulo operator and we're done! I filled in every perk I think + is funny and applicable to me, did some manual edits to some of + the icons (new vegas icons seem to generally be less optimised + for a real monochrome display, a rare instance where Bethesda's + attention to detail is better than Obsidian's) and filled in all + their data and, well, that's it! +

+ +

+ I'm pretty happy with it! This was a really enjoyable project + and let me flex a lot of the muscles I don't tend to use a lot + in my pure software day-to-day. +

+

+ I might come back to this later and make a second screen with + stats on it, but that's basically the same layout etc as the + perks screen just with a number, so I probably won't write it + up. +

+

+ So yeah, for now, I'll leave it here. Thank you for reading and + following my thought processes, if you did! +